import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.awt.Frame;

import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;

import java.awt.GridLayout;

import javax.swing.JEditorPane;
import javax.swing.JSplitPane;
import javax.swing.JLabel;

import java.awt.Font;

import javax.swing.JTextArea;
import javax.swing.UIManager;
import javax.swing.JButton;
import javax.swing.AbstractAction;

import java.awt.event.ActionEvent;

import javax.swing.Action;

import java.awt.event.ActionListener;



public class Table extends JFrame {

	protected static final String PlayerNum = null;
	private JPanel TableContent;
	
	/**
	 * Launch the application.
	 */
	public static void main(String[] args) { //main function; nothing to do here!
		
		EventQueue.invokeLater(new Runnable() {
			public void run() {
				try {
					Prologue frame2 = new Prologue();//add Prologue variable to start application
					frame2.setVisible(true);

				}
				 catch (Exception e) {
					e.printStackTrace();
				}
			}
		});
	}

	/**
	 * Create the player frame.
	 */
	Table() {
		
		
		setResizable(false);
		setTitle("Poker");
		setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		setBounds(350, 50, 600, 600);
		TableContent = new JPanel();
		TableContent.setBorder(new EmptyBorder(5, 5, 5, 5));
		TableContent.setLayout(new GridLayout(2, 2, 0, 0));
		setContentPane(TableContent);
		
		
	}
}



